![]() The character runs automatically, and in order to arrive safely at the finish, the player must perform various simple actions such as jumping, sliding and kicking, as well as more complex moves including hanging from rails, deflecting projectiles with a shield, and slide-kicking. The goal of each level is to guide the chosen character to the end of the level without striking an obstacle or falling off the screen. Runner2 is divided into five themed worlds, each with fourteen regular levels and five bonus stages for a grand total of ninety-five. A sequel, Runner3, released in 2018 for Nintendo Switch, PlayStation 4 and PC. Runner2 has been well received by video game critics. In an interview with Push Square, Gaijin Games co-founder Mike Roush cited the studio's urge to “spread its wings a bit” as the inspiration behind the change. While Runner2 has a lot in common with its predecessor, its polygonal graphics mark a significant departure from past entries in the Bit.Trip series. The PC, Mac, Linux, and Wii U versions were self-published by Gaijin Games, and the Xbox 360 and PlayStation 3 versions were published by Aksys Games.Ĭutscenes and menus are narrated by Charles Martinet. ![]() ![]() The game is the direct sequel to Bit.Trip Runner and has been released as a downloadable title available on the PlayStation 3, PlayStation Vita, Xbox 360 and Wii U consoles, Microsoft Windows, OS X, Linux and on iOS, as well as PlayStation 4 in 2016. ![]() Runner2: Future Legend of Rhythm Alien, generally shortened as Runner2, is a 2013 side-scrolling platformer developed by Gaijin Games. ![]()
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